Showing posts with label work progress. Show all posts
Showing posts with label work progress. Show all posts

20110216

Submission 1

Yesterday our group met to discuss the format for submission 1 of the DMSP. With the deadline a little over a week away there was plenty to discuss. Having viewed the submission brief the general consensus was to create a submission that included many of the options highlighted which stays true to the digital media theme! Over the next week we plan to collate our resources and our work in progress as well as clarify our 'manifesto'. The submission will be a combination of these three areas hosted in a web format. Most likely word press as it will be easier than coding from scratch and this also allows to focus more on the content.

On a personal note I have been plugging away at the granular synthesis engine that will form a big part of the audio content of the project. Having mapped alot of control parameters to the logitech controller and having seen other people attempt to interact with it, I've realised that I will need to work hard on the usability of the system. Right now I'm modifying the engine and control parameter mappings to allow the 'user' to get the most out of each button press.



It has raised many questions about this type of interaction and also about tactile interfaces in general. I intend to beta test the new (and improved :P) program over the next week, as feedback from people who are unfamiliar with the system is invaluable. I will also start experimenting with different sound sources and hopefully create some taxonomies of output based on these input types.

Additionally I need to start developing the ambient part of the audio system which focuses on FM and wavetable synthesis methods. It should prove very interesting as a generative algorithm will have to be developed solely for this system. A busy week ahead!

Pete

20110214

Processing progress (2)

I am experimentasing with the code of Heliosphere as well. Until now the most important things I 've done are:
1. The sphere is moving around itsself with the mouse movement.
2.The sphere can be moved to the background, to the front and to the side with the mouse movement.
3.The sphere has a constant very quick movement.
Next step: I will try to stop the motion of the sphere and try to zoom and unzoom it.
I will update soon.



20110210

Processing progress(1)

I am writing a new post here in order to share some processing progress. After studying a lot the code of the Heliosphere (which is formed by a 3d array(!!!!!)), I managed to change it a bit. These are really good news "Yes we can manipulate THE sphere". What I did was to create the sense that the sphere has a pulse, maybe by cheating a little. By changing the position of the sphere in the z axis it looks like it is actually having a pulse...it felt good achieving that and now I'm ready for move 2! Loukia has done some pretty good progress with the code too. I think she will share her progress too!

20110207

void setup() {...


Well it's true that he whole weekend was full of Processing..studying, experimenting, just trying to figure out how "this language is being spoken". I think that after all this I will be a bit closer to decoding THE code (decoding, recoding, just coding). It's the first time that I am trying to do visual stuff only by writing code and it's good to see that it doesn't only matter what you write but also how you write it. I hope I can see some results of all these things that I've been working on!

p.s.Keep up Loukia!

Processing, processing, processing...

I am about to finish my book "Getting started with processing", which is a quite cool 'introduction to making interactive graphics'. As I didn' t know anything about Processing before, I have to admit that it is a well written book, which only consists of around 200 pages -it's an advantage if you don' t have too much time and also are afraid of huuuuge books :-) So let's see now, how I am going to use the things I have learned for our project.I think I will start by trying to understand the source code of the Heliopshere: http://abandonedart.org/?p=824 having as an aim to reproduce something like this or finding ways to hack up this code. Will see!Fingers crossed, something good will happen in the next hours!!!